The Client/Server model is a distributed application structure that partitions tasks between providers of a resource or service, called servers, and service requesters, called clients. In this architecture, the server provides resources or services to the clients, which initiate communication sessions. Centralization is the hallmark of this model; data storage, security, and administrative control are typically managed on the server, making it easier to maintain and back up information.
In a Peer-to-Peer network, each computer acts as both a client and a server. There is no central authority or server coordinating the network. Every node, or "peer," has equal status and can share resources directly with other peers. This model is highly resilient because the failure of a single node does not disrupt the entire network. However, it is generally more difficult to manage security and perform backups compared to centralized systems.
The Open Systems Interconnection (OSI) model provides a conceptual framework for how network communications should be structured. It consists of seven layers:
The Transmission Control Protocol/Internet Protocol (TCP/IP) model is the foundation of the modern internet. It is more practical and streamlined than the OSI model, consisting of four layers:
